electronics


It is possible to connect a game controller to Android based device and use it as input for your application [1].

[1] https://developer.android.com/training/game-controllers/index.html

Most modern Android based devices support USB OTG function [1]. USB is a Host centric bus that means there is only one Host device and many different Devices can be connected to it. Using inexpensive USB-OTG cable it is possible to swich smarphone USB port from Device to Host, and connect external devices, if chipset and OS build allows this. Google provides detailed information on how to code USB Host [2] in your application.

[1] http://www.usb.org/developers/onthego/
[2] https://developer.android.com/guide/topics/connectivity/usb/host.html

As an exercise, I have just designed (using FreeCAD) and 3D-Printed (using semi-translucent PLA material) a casing for M24LR-DISCOVERY (CR95HF NFC Reader). Let me know if you need one 🙂


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It is very kind of Sony that they created an easy way to unlock Bootloader of Xperia Android Smartphones. You can now customize your phone firmware and OS 🙂

http://developer.sonymobile.com/unlockbootloader/unlock-yourboot-loader/

GoogleNexus

If you happen to brick your Google Nexus device you can always use stock ROM images [1] to revert it to a default and operational state. Package contains not only OS but also bootloader and radio firmware images!

I have bricked my device by installing custom firmware that messed partitions layout inside a Flash Memory. I have seen lots of people having similar problem of endless bootloader-loop. There is no need to send a device to a service when bootloader is operational. All you need is a stock firmware image from Google [1], USB cable, and fastboot utility from Android SDK. If you happen to damage a bootloader, then hardware manipulation at low-level is necessary over JTAG, I can help to recover your device in that case.. no worries 🙂

[1] https://developers.google.com/android/nexus/images

My port of HackRF has been committed. Enjoy your HackRF One SDR on FreeBSD OS! =)

Mind-Over-Matter – this is my Virtual-Reality =)

cederom-florabo-virtual-reality-20140223

In my first steps of mass production I have created a simple simulation of unit cost per production volume. On the plot we can see a price for two version of the final product – basic and full featured.

mass-production-cost-simulation-20140209

Looks interesting, as components cost highly depends on the order volume, prices can go down when purchasing more and manufacturing more – so called scale effect can bring more products for a lower price per unit. Next step is to negotiate better prices in high volume orders and choose between different distributors, then try the automated machine manufacturing..

Today I had a pleasure to give a lecture on my “CeDeROM Brain Computer Interface” at Bio-Tech 2013 scientific conference hosted by Lublin University of Technology. Thank you for this great opportunity and so many interesting people!

I am happy to announce a new release of LibSWD-0.6! Most important feature of this release is the standalone Application with an example of Command Line Interface (CLI), FTDI driver and ARM Cortex-M3 Core Debug and Flash support demonstration. Please report issues via Ticket System. Have fun! 🙂

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